Offline · Windows & macOS

Texture like you paint.

An indie, offline studio for stylized 2D and 3D texturing. Buy it once, own it forever. No subscription, no cloud.

The Fovenne 3D texturing workspace
Drop your hero screenshot here site/assets/hero.webp
Under wraps

Just a glimpse for now. The full reveal comes at launch.

Offline

Fovenne never touches the internet. No account, and nothing phones home.

Pay once

One price buys the whole app and every update after it.

Yours forever

No subscription to lapse, no license server to go dark. The app lives on your machine.

What it does today

One app, built for texturing.

Fovenne is for hand-painted and stylized texturing, flat or straight on the mesh. Everything below is in the app right now. Nothing on this page is a roadmap promise.

Baba Jaga, a hand-painted swamp scene by Najim Filali Saksak Artwork by Najim Filali Saksak

The brush

A brush with pressure, tilt, and per-stroke dynamics, a color-harmony wheel for building real palettes, and shortcuts you can remap to what your hands already know.

Hand-painted black-and-white forest study by Najim Filali Saksak Artwork by Najim Filali Saksak

Stylized tools

Gradient tools and stylized filters built for the look, with brushes for both traditional and digital texture work. PBR, specular, and custom channel workflows when you need them.

Textured 3D bird sculpt by Najim Filali Saksak Artwork by Najim Filali Saksak

2D and 3D, one editor

Paint flat maps or straight on the mesh in one unified editor, with every 2D tool adapted to work in 3D. Strokes respect the UV seams, materials are lit as you go, and export drops into Unreal, Unity, or Godot with custom exporters.

The toolkit

The details that do the work.

The brush

Low-latency brush engine

Pressure and tilt, and it keeps up with a fast hand.

Color-harmony wheel

Pick a colour and it shows you what goes with it.

Shortcuts you already know

Defaults match the apps you use. Remap any of them.

Stylized texturing

Gradient tools

Smooth ramps and stylized falloff, painted by hand.

Filters for stylized effects

Push the look without leaving the canvas.

Traditional and digital brushes

Built for hand-painted texture work.

2D and 3D, one editor

One unified editor

Paint flat maps or straight on the mesh, in one place.

Every 2D tool, in 3D

The tools you know, adapted to texturing on a model.

Engine-ready export

PBR, specular, and custom workflows. PNG, JPEG, TGA. Drops into Unreal, Unity, Godot.

Coming next

A shader node editor.

Where the name comes from.

FOV: field of view

In 3D painting, the camera isn't just how you look at the model; it's how your strokes land on it. The viewport is the brush. Fovenne is built so that what you see is exactly what reaches the surface.

The fovea

The small pit at the center of the retina where vision is at its sharpest and nearly all color perception lives.

Fovēre

Latin: to keep warm, to cherish, to nurture. The word Romans used for tending a fire, or fostering a talent. The way you hold a thing you're making by hand.

Common questions

What is Fovenne?
One offline app for hand-painted and stylized texturing, flat or straight on the mesh, on macOS and Windows.
Is it really offline, with no telemetry?
Yes. Fovenne never connects to the internet, collects nothing, and sends nothing to anyone. Your work and your data never leave your machine.
How much does it cost?
$20 CAD for the first two weeks after launch, $30 after that. You pay once. Updates are free, there's no upgrade tier, and nothing expires. Najim thinks $30 is an honest price.
What platforms does it run on?
macOS and Windows.
Does it fit my engine?
Export drops into Unreal, Unity, and Godot, with custom exporters for your pipeline.
Can I open my files anywhere else?
A .fvn project is a plain, browsable folder you can inspect by hand. Export to PNG, JPEG, or TGA, with channel packing and tileable maps for your engine. Your work stays yours.
When does Fovenne launch?
Tuesday, July 14, 2026. See the countdown below. Leave your email and you'll get one message the moment it's out, with your $20 launch price.
Who makes Fovenne?
Najim Filali Saksak, under his studio The Souk Galaxy. He designs and builds it himself, and Myriam helps keep things running.